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6xud4

Skills

Skills are used in combat to assist your character. The skill system consists of 10 branches:Fire, Water, Earth, Thunder, Wind, Taijutsu, Ninjutsu, Cursed Seal Jutsu, Genjutsu, and Healing. Each of which contains 4 skills, to equal a total of 40 skills. Players learn 1 skill upon every level increase, unlocking the last one at level 40. In addition, a new expertise will be gained for a random attribute every 10 levels. The player can spend 10 diamonds to re-shuffle which skills and expertises they have (for obvious reasons, just re-shuffling expertises after L40).

Skill ListEdit

Skills Damage Skill Effect

Dura-

tion

Launch Time Launch Probability

Launch 

Restriction

SP Con-

sumption

Expertise

Effect

Bacteria 110% Attack Makes the opponent sick, doubling their skills' SP cost Until Cleansed during the fight During your attack 22% N/A 3 Chance to trigger +3%, Damage +5%
Freezing Skill  Doubles damage of next attack Freezes opponents, preventing action and stopping burn damage until the ice breaks. The next attack will break the ice and deal double damage. Until frozen status is removed. During your attack. 25% Fire Meteorite cannot break the ice, and will deal no damage. 11 Chance to trigger +2%
Cleanse n/a Removes a random debuff on you. n/a Before own attack. 20% N/A 5 Chance to trigger +5%
Energy Shield n/a Neutralize all damage received after triggering, up to 20% of own max HP. Arrival of Thunder God's damage will be negated without depleting the shield's remaining strength. Until damage limit is reached. Before attack. 28% Can only trigger once per battle. 8 Chance to trigger +7%, Damage absorption +5%
Fire Meteorite 130% attack Will cause an opponent doused with Wine to burn. Until removed with a cleanse or freezing effect. During your attack. 28% N/A 4 Chance to trigger +2%, Damage +10%
Fire Shield 30% Attack If the opponent was doused with Wine, they will start to burn. If Blood Frenzy is active, triggering Fire Shield can cause it to strike multiple times. Until cleared by cleansing skill or frozen effect. Attacked 33% 3 Chance to trigger +7%, Damage +5%
Blood Frenzy n/a Increases your chance to trigger skills by 50%, but adds an additional HP cost equal to 10% of damage dealt. 35 seconds Before attack 33% Can only trigger once per battle. 12 Chance to trigger +2%
Wound Infection n/a Weakens opponent, increasing your damage to opponent by 20 each attack. Before opponent's attack During your attack 100% N/A N/A Instead increase damage on opponent by 30 each attack.
Golden Shield N/A Become immune to outside damage. Damage from debuffs and Blood Frenzy still takes effect. 20 seconds After opponent's attack. 20% Can only trigger once per battle. 10 Chance to trigger +3%, duration +3 seconds
Inescapable Net Lower opponent's evasion by 25% and doubles your fire damage. Until next round or upon receiving damage. Before own attack. 20% No effect on frozen opponents. N/A Chance to trigger +10%
Thunderclap Quake N/A If you're afflicted with a debuff, you can stun the opponent and prevent their action for that round. 6 seconds Before opponent's attack. 30% Can only trigger up to three times per battle. 5 Chance to trigger +3%
Thorn Shield N/A Reduce opponent's speed by 50% 18 seconds Before opponent's attack. 33% Can only trigger once per battle. 13 Chance to trigger +5%, duration +3 seconds
Lightning Ball 160% Attack Paralyze the opponent, preventing actions from being made. 3.5 seconds During attack 20% N/A 7 Chance to trigger +3%, Damage +10%
Thunderbolt Boxing 80% Attack Paralyze the opponent, preventing actions from being made. 3.5 seconds After own attack. 24% N/A 5 Chance to trigger +2%, Damage +5%
Arrival of Thunder God 5% of Max HP Generate damaging thunderclouds that alternate sides at times. Targets under an Energy Shield won't be damaged from this. Continuous It will restart before your move and after the effect ends 100% Initial is 10 Damage is +2% Max HP
Anti-damage Chop N/A Reflect 10% of damage taken N/A After opponent's attack. 100% Can't reflect Time Bomb's damage N/A Damage Reflection +2%
Storm Boxing 108% Attack No special effect N/A After own attack. 27% N/A 3 Chance to trigger +4%, damage +5%.
Fast Move 60% of skill's damage Perform an additional attack without any time cost, including activated skills. Any damage dealt will be 60% of normal. N/A Before own attack. 20% N/A 7 Chance to trigger +5%.
Violence N/A Increase Critical chance by 15 every 10 seconds. Continuous Beginning of combat 100% N/A N/A Adds a further 5 Critical every 10 seconds.
Magic Stealing N/A Each attack absorbs 4 SP. N/A Your own attack. 100% N/A N/A Absorb one extra SP each attack.
Heavy Hammer 100% Attack + 7% enemy Max HP Stuns foe, preventing action. 6 seconds. Your own attack. 15% Can only trigger three times per battle. N/A Chance to trigger +3%, damage +1% of enemy max HP.
Explosive Blow 250% Attack. Heavy damage, but cannot perform actions next round. N/A Your own attack. 23% N/A 10 Chance to trigger +2%, damage +10%
Gallop N/A Increase Speed by 10 Continuous When attacked 100% Can only trigger up to ten times per battle. N/A Speed increases by an additional 5 each triggering.
Counterattack 144% Attack Strike back when hit by opponent. N/A After opponent's attack. 17% N/A 6 Chance to trigger +2%, damage +5%
Bomb 210% damage Heavy damage, but risk of being the one damaged instead N/A During own attack. 30% The bomb may be thrown back by the opponent before it detonates. The chance increases the longer the battle lasts. N/A Chance to trigger +2%, damage +10%
Poisonous Fog 33% damage Poison the opponent, reducing their HP by 5% of their maximum each round. Until cleared by cleansing or healing skill. After own attack. 33% N/A N/A Chance to trigger +5%, damage +7%
Time Bomb ? Attaches a bomb that monitors damage dealt during its duration, then explodes to deal that much damage to the opponent. 25 seconds Before own attack. 33% Can only trigger once per battle. 15 Chance to trigger +3%, duration +5 seconds
Wine N/A Reduces opponent's Attack by 10% and increases own Critical chance by 130. Fire Meteorite and Fire Shield will cause the opponent to burn for 5% of Max HP each round. Until cleared by cleansing skill. Beginning of combat. 100% N/A N/A Reduces opponent's attack by a further 5%
Ghoul Block 100% Attack Reduces opponent's Attack by 75%. 25 Seconds Your own attack. 24% Can only trigger once per battle. 16 Duration +3 seconds.
Skill Shackles 100% Attack Prevents the opponent from using active skills. 20 seconds. Your own attack. 24% Can only trigger once per battle. 13 Chance to trigger +3%, duration +3 seconds.
Earth-Style Wall N/A Reduce damage by 50%, then reflect the negated damage back to the opponent. N/A Opponent's attack. 15% N/A 5 Chance to trigger +1%
Barbarism N/A For every 1% of Max HP lost, debuff time is reduced by 25% and own Attack goes up by 0.5%. Continuous Beginning of combat 100% N/A N/A Each 1% of Max HP lost increases Attack by a further 0.2%
Assassinate 100% Attack Heal self for 50% of Attack N/A Your own attack. 20% N/A N/A Chance to trigger +3%, HP restoration +5%
Dark Curse N/A Places a curse that depletes the opponent's HP and SP by 4% of their respective maximums each round. Until an SP-using skill is triggered by the opponent. After own attack. 28% N/A 3 Chance to trigger +5%, damage +2%
Moving Illusion N/A A chance to dodge an opponent's attack independently of your Evasion stat. N/A When attacked. 18% N/A N/A Chance to trigger +3%
Shield Wall N/A Completely negate the next attack that is not evaded. Until opponent (otherwise) hits with an attack. After own attack. 15% N/A N/A Chance to trigger +10%
Draw Power 100% Attack Reduce opponent's SP by 15% of your own Attack N/A Your own attack 20% N/A 10 Chance to trigger +3%, damage +10%
Rejuvenation N/A Recover 10% of Max HP and remove poison. N/A After opponent's attack. 25% Can only trigger three times per battle. 6 Chance to trigger +5%, healing +2%
Rebirth N/A If defeated, may revive with 20% of Max HP. N/A Reduced to 0 HP. Starts at 90%, but decreases by 5% every 10 seconds. N/A 25 Revive with an extra 5% of Max HP.
Blood Sacrifice N/A Heal 10% of damage dealt to opponent. Does not apply to damage dealt by debuffs. N/A During own attack. 100% N/A N/A Absorb an extra 5% per attack.

Character AttributeEdit

Each Character has mastery of an attribute, increasing all trigger chances for skills of that attribute by 5%.

Skill Type Characters
Water  *Aelion, *Brock, Eaynah, **Gahan, **Sai Fon
Fire Gubgub, Rocky, **Shokor
Earth *Lilith, *Long Nu, *Phil
Thunder *Cpt. Roberts, Lance, *Little Red, **Vikav
Wind Bokor, **Guan Yu, **Monkey King
Taijutsu Arrelle, *Bodacai, Jessi, **Marcus, *Medusa, *Rhazzor, *Rhys, **Zellah
Ninjutsu Billy, *Bonzo, **Cao Cao, **Escorpiante, Hilda, *Kybo, Skull Warrior, *Tut
Cursed Seal Jutsu **Jen Furries, **Kid Bongo, **Vlad
Genjutsu Ahnja, **Griffin, **Lu Bu, **Masamune, **Muerte
Healing Ainu, **Betty, *Calabash, Elize, *Magni, **Neptune, *RX-79

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